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Documentation

FinchControllerVisual - script

Namespace: Finch

Inherited from UnityEngine.MonoBehaviour

Description

Visualizes Finch Dash Pro controller element pressings.

Fields

Type Name Description
FinchChirality Chirality Controller chirality. It is strictly recommended use only SetChirality method to change this option in runtime
FinchTouchPoint TouchPoint Corresponding touchpoint visualizer
UnityEngine.MeshRenderer ControllerRenderer Controller mesh renderer
UnityEngine.Material AppButtonUnpressed AppButton material, when AppButton (FinchControllerElement.ButtonOne) is not pressed
UnityEngine.Material AppButtonPressed AppButton material, when AppButton (FinchControllerElement.ButtonOne) is pressed
UnityEngine.Material HomeCalibrationButtonUnpressed HomeCalibrationButton material, when HomeCalibrationButton (FinchControllerElement.ButtonZero) is not pressed
UnityEngine.Material HomeCalibrationButtonPressed HomeCalibrationButton material, when HomeCalibrationButton (FinchControllerElement.ButtonZero) is pressed
UnityEngine.Material TriggerUnpressed Trigger material, when trigger (FinchControllerElement.IndexTrigger) is not pressed
UnityEngine.Material TriggerPressed Trigger material, when trigger (FinchControllerElement.IndexTrigger) is pressed
UnityEngine.Material VolumePlusUnpressed VolumeUp material, when VolumeUp (FinchControllerElement.ButtonThree) is not pressed
UnityEngine.Material VolumePlusPressed VolumeUp material, when VolumeUp (FinchControllerElement.ButtonThree) is pressed
UnityEngine.Material VolumeMinusUnpressed VolumeMinus material, when VolumeMinus (FinchControllerElement.ButtonTwo) is not pressed
UnityEngine.Material VolumeMinusPressed VolumeMinus material, when VolumeMinus (FinchControllerElement.ButtonTwo) is pressed

Methods

Return type Name Arguments Description
void SetChirality FinchChirality chirality Change this and FinchTouchPoint scripts chirality fields