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Documentation

FinchAvatar - script

Namespace: Finch

Inherited from MonoBehaviour

Description

Proceeds character skeletal model animation according to controller position. Allows to visualize not only controllers, but also head, body, arms etc.

Fields

Type Name Description
UnityEngine.Animator ModelAnimator Skeletal model animator. Every Update animator's transforms receive data from Finch devices
UnityEngine.Transform Camera Camera transform. Matches FinchBone.Head position
bool OnlyRotations If OnlyRotations is true, animator's transforms receive only rotations data, otherwise animator's transforms receive rotations and positions data