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Documentation

void FinchResetCalibration(FinchChirality chirality);

Description

Resets calibrate the selected chirality.

Chirality Properties

FinchChirality will be one of:

FinchRecenter(FinchChirality chirality, FinchRecenterMode mode);

Description

Sets forward direction of user by selected direction of hand. User must set the hands in front of him and on the level of his shoulders. This function is part of calibration and usually used only once by new working place.

Chirality Properties

FinchChirality will be one of:

Recenter Mode Properties

FinchRecenterMode will be one of:

void FinchChiralityRedefine();

Description

Calibration with the redefine of the chirality of node.

void FinchStartChiralityRedefine();

Description

Calibration with the redefine of the chirality of the node in automatic mode.

void FinchAxisCalibration(FinchChirality chirality, FinchAxisCalibrationStep step);

Description

Full axis calibration.

Chirality Properties

FinchChirality will be one of:

FinchRecenter(FinchChirality chirality, FinchRecenterMode mode);

Step Properties

AxisCalibrationStep will be one of:

void FinchOnePoseAxisCalibration(FinchChirality chirality, FinchRecenterMode mode);

Description

Calculates axis calibration matrices by current pose. This is simplified version of axis calibration and it is preferable to three poses axis calibration. It usually used in the beginning of every game session and even during the game if some sensors slid out.

Chirality Properties

FinchChirality will be one of:

Recenter Mode Properties

FinchRecenterMode will be one of:

void FinchLoadCalibrations();

Description

Loads previously saved players calibrations from file.

void FinchLoadCalibrations();

Description

Saves current players calibrations to file.

void FinchSetBoneLength(FinchBone bone, float length);

Description

Sets the value of the selected bone length.

void FinchSetBodyRotationMode(FinchBodyRotationMode mode);

Description

Sets the value of the body rotation mode.

BodyRotationModeMode Properties

FinchBodyRotationMode will be one of: